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PlayStation is still silly for these save file shenanigans, but at least you do have transfers, which isn’t always guaranteed.Players can participate in ranking matches to win fighting coins, play informal games to enjoy the game, or invite friends to enter the battle hall to compete! Thanks to cross-platform game compatibility, PlayStation 4 players can catch up with Steam players!
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You’ll have to load into the older version of the game, upload your save file to a server and then download it again.
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With super-speedy loading times that make your deaths feel like less of a punishment, the only blemish for the PS5 upgrade is the slight awkwardness of bringing forward any progress you’ve made on PS4.
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From our spot testing using a 1080p 120Hz screen, it looks to be a flawless 120fps, which is no surprise given how well optimised the original release was. Instead, it’s 4K at 60fps as standard, with a 120fps performance option for those with TVs or screens that can handle it. The PS5 upgrade has no need for a 30fps option.
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On base PS4 you had a choice between 720pp30, while on PS4 Pro it was 1080pp30. On PlayStation 5, it’s an already familiar story, but builds off the excellent foundations of the original release. These are fairly small issues, thankfully, but they’re noticeable. The only other issues I have with it is that my mouse cursor randomly makes an appearance while playing, and all of the button icons are still listed for a PlayStation controller, even if you’re using an Xbox controller (you know, the superior controller from the last-gen). I only had a couple of stutters in my time with it, and I’m assuming that’s more my PCs fault than anything to do with the game at this point (it’s getting on a bit). Moving to new platforms, it all comes together in a version of the game that runs incredibly well on PC. Sure, the yokai are still terrifying, but it’s hard to feel too cowardly when you can take them down by kicking them straight in the chin. There’s just something wondrous about punching a supernatural being into a pulp, and to say that I was giddy upon managing it for the first time would be a gross understatement of how easily pleased I am (sometimes). The second one is the one that got me though, as it finally adds a Fist weapon to Nioh 2, which turns you into a martial artist.
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I don’t think I have to explain why that’s cool. The first of these is the Splitstaff, which is another magical weapon that is basically a big stick with a morning star on either end. One of the main things that the first two DLCs, The Tengu’s Disciple and Darkness in the Capital, added was two new weapons. The co-op is still inspired too, and I’m really hoping other Soulslikes learn from this particular aspect, because not having to use White Soapstones would make my life far easier. When you then add on the potential for New Game Plus, and all of the additions that this mode makes to how the game plays, the enemies you’ll face, and even the kind of loot that can drop, you suddenly have what might just be the largest Soulslike in existence. Each DLC is likely to take you around ten hours to beat a piece, which means that getting through everything is around 100 hours of gameplay. I’m not going to dive into the story too much, but there are a trio of DLC expansions, each of which adds a few new stages and around ten new missions into the mix. I like gaming a lot, and I like Nioh 2 a lot, but even the base game took me some 70 hours to get through thanks to the time I spent messing around with side missions and, let’s be honest here, a copious dose of dying.